Price-Based Coordinated Aggregation of Networked Distributed Energy Resources
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(23)- Distributed sub-optimal resource allocation over weight-balanced graph via singular perturbation
- Price of anarchy in electric vehicle charging control games: when Nash equilibria achieve social welfare
- Distributed algorithms for aggregative games of multiple heterogeneous Euler-Lagrange systems
- Distributed Nash equilibrium seeking for aggregative games with second-order nonlinear players
- Asynchronous networked aggregative games
- Distributed strategy-updating rules for aggregative games of multi-integrator systems with coupled constraints
- Distributed algorithm for \(\varepsilon \)-generalized Nash equilibria with uncertain coupled constraints
- Distributed generalized Nash equilibrium seeking algorithm for nonsmooth aggregative games
- On the probabilistic feasibility of solutions in multi-agent optimization problems under uncertainty
- Generalized Nash equilibrium seeking algorithm design for distributed multi-cluster games
- Towards price-based predictive control of a small-scale electricity network
- Distributed generalized Nash equilibrium seeking for noncooperative games with unknown cost functions
- Distributed algorithm for nonsmooth multi-coalition games and its application in electricity markets
- Distributed event-triggered aggregative optimization with applications to price-based energy management
- Seeking strategy design for distributed nonsmooth games and its application
- Distributed Nash equilibrium seeking of aggregative games under networked attacks
- Distributed adaptive generalized Nash equilibrium seeking algorithm with event-triggered communication
- Distributed dual subgradient methods with averaging and applications to grid optimization
- A linearly convergent distributed heavy-ball GNE seeking algorithm for aggregative games over weight-unbalanced digraphs via finite-time consensus
- Distributed control to steer dynamical systems to the generalized Nash equilibria for monotone aggregative games with operational constraints
- Differentially private distributed online aggregative game with time-varying constraints
- Convergence-guaranteed distributed Nash equilibrium seeking for second-order multi-agent systems in noncooperative formation games
- Distributed generalized Nash equilibrium seeking strategy design for multi-cluster games of high-order players
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