Proximal Dynamics in Multiagent Network Games
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Cited in
(6)- An asynchronous distributed and scalable generalized Nash equilibrium seeking algorithm for strongly monotone games
- Linear quadratic network games with dynamic players: stabilization and output convergence to Nash equilibrium
- scientific article; zbMATH DE number 5010664 (Why is no real title available?)
- Evaluation and learning in two-player symmetric games via best and better responses
- Consensus of multiagent with interaction distortions via echo control
- Nash equilibrium seeking of monotone N-coalition games
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