Does the lit-only restriction make any difference for the -game and ^+-game?
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Publication:1024268
DOI10.1016/J.EJC.2008.09.020zbMATH Open1169.91011OpenAlexW2031414850MaRDI QIDQ1024268FDOQ1024268
Authors: Xinmao Wang, Yaokun Wu, John Goldwasser
Publication date: 17 June 2009
Published in: European Journal of Combinatorics (Search for Journal in Brave)
Full work available at URL: https://doi.org/10.1016/j.ejc.2008.09.020
Recommendations
- Maximum orbit weights in the \(\sigma \)-game and lit-only \(\sigma \)-game on grids and graphs
- Lit-only sigma-game on nondegenerate graphs
- Two-lit trees for lit-only \(\sigma \)-game
- Minimum light numbers in the \(\sigma \)-game and lit-only \(\sigma \)-game on unicyclic and grid graphs
- Lit-only \(\sigma \)-game on pseudo-trees
Cites Work
- Linear cellular automata and the garden-of-eden
- Title not available (Why is that?)
- Extended Vogan diagrams
- Harmonic evolutions on graphs
- Title not available (Why is that?)
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- Complexity of reachability problems for finite discrete dynamical systems
- Eriksson's numbers game and finite Coxeter groups
- More about singular line graphs of trees
- Periodic binary harmonic functions on lattices
- Chebyshev polynomials over finite fields and reversibility of \(\sigma\)-automata on square grids
- Universal configurations in light-flipping games
- Maximum orbit weights in the \(\sigma \)-game and lit-only \(\sigma \)-game on grids and graphs
- Title not available (Why is that?)
- Note on the lamp lighting problem
- Minimum light number of lit-only \(\sigma\)-game on a tree
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- Reachability is decidable in the numbers game
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- Parity dominating sets in grid graphs
- Even poset and a parity result for binary linear code
- Puzzlers' tribute. A feast for the mind
- The Minimum All-Ones Problem for Trees
- A quick proof on the equivalence classes of extended Vogan diagrams
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- On characterization of state transition graph of additive cellular automata based on depth
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- QUANTUM OCTAL GAMES
Cited In (12)
- Random Lights Out processes on graphs
- Reachability and recurrence in a modular generalization of annihilating random walks (and Lights-Out games) to hypergraphs
- On the adjacency matrix of a block graph
- Periodic harmonic functions on lattices and points count in positive characteristic
- On a modular domination game.
- Lit-only \(\sigma \)-game on pseudo-trees
- The edge-flipping group of a graph
- Maximum orbit weights in the \(\sigma \)-game and lit-only \(\sigma \)-game on grids and graphs
- Two-lit trees for lit-only \(\sigma \)-game
- The lit-only \(\sigma\)-game: some mathematics behind a puzzle for kids
- Lit-only sigma-game on nondegenerate graphs
- Completely symmetric configurations for \(\sigma \)-games on grid graphs
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