Recognizing polygons, or how to spy
DOI10.1007/BF01901192zbMATH Open0646.68055DBLPjournals/vc/DeanLS88OpenAlexW2028695830WikidataQ62037527 ScholiaQ62037527MaRDI QIDQ1104085FDOQ1104085
Authors: James A. Dean, Andrzej Lingas, Jörg-Rüdiger Sack
Publication date: 1988
Published in: The Visual Computer (Search for Journal in Brave)
Full work available at URL: https://doi.org/10.1007/bf01901192
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complexitycomputational geometryvisibilitygeometric algorithmspolygon recognitionpseudo-star-shaped polygons
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Cites Work
Cited In (10)
- A time-space trade-off for computing the \(k\)-visibility region of a point in a polygon
- Recognizing weakly simple polygons
- Computational geometry algorithms for the systolic screen
- Computing the \(k\)-visibility region of a point in a polygon
- Rotationally monotone polygons
- Line-star-shapedness -- a further generalization of star-shapedness
- Line-of-sight pursuit in monotone and scallop polygons
- On recognizing unions of two convex polygons and related problems
- Combinatorics and complexity of guarding polygons with edge and point 2-transmitters
- Time-space trade-off for finding the \(k\)-visibility region of a point in a polygon
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