On speeding up ray tracing of B-spline surfaces
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(8)- scientific article; zbMATH DE number 4133547 (Why is no real title available?)
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- Quadric tracing: a geometric method for accelerated sphere tracing of implicit surfaces
- scientific article; zbMATH DE number 4133542 (Why is no real title available?)
- Ray tracing algorithm based on octree space partition method
- Realistic computer graphics and free form surfaces
- Evaluation of Physical Optics Integrals From B-Spline Surfaces by Means of a Fast Locating Algorithm of Stationary Points
- Real-time rendering of algebraic B-spline surfaces via Bézier point insertion
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