On geodesic properties of polygons relevant to linear time triangulation
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Cites work
- scientific article; zbMATH DE number 3932438 (Why is no real title available?)
- A linear algorithm for computing the visibility polygon from a point
- A new linear algorithm for triangulating monotone polygons
- A new triangulation-linear class of simple polygons
- An $O(n\log \log n)$-Time Algorithm for Triangulating a Simple Polygon
- An Optimal Algorithm for Finding the Kernel of a Polygon
- Applications of a two-dimensional hidden-line algorithm to other geometric problems
- Triangulating a simple polygon
- Triangulation and shape-complexity
- Visibility of a simple polygon
Cited in
(10)- Rotationally monotone polygons
- Linear-time algorithms for weakly-monotone polygons
- Testing a simple polygon for monotonicity optimally in parallel
- Transdichotomous Results in Computational Geometry, I: Point Location in Sublogarithmic Time
- On \(k\)-convex polygons
- An algorithm for recognizing palm polygons
- A new triangulation-linear class of simple polygons
- A linear-time construction of Reuleaux polygons
- Starshaped sets
- Line-of-sight pursuit in monotone and scallop polygons
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