Quadrilateral mesh generation in polygonal regions
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Publication:1346576
DOI10.1016/0010-4485(95)95870-KzbMATH Open0828.65134OpenAlexW2045217397MaRDI QIDQ1346576FDOQ1346576
Authors: Barry Joe
Publication date: 5 April 1995
Published in: CAD. Computer-Aided Design (Search for Journal in Brave)
Full work available at URL: https://doi.org/10.1016/0010-4485(95)95870-k
Finite element, Rayleigh-Ritz and Galerkin methods for boundary value problems involving PDEs (65N30) Mesh generation, refinement, and adaptive methods for boundary value problems involving PDEs (65N50)
Cited In (13)
- Computing convex quadrangulations
- Title not available (Why is that?)
- Guaranteed-quality all-quadrilateral mesh generation with feature preservation
- An indirect approach for automatic generation of quadrilateral meshes with arbitrary line constraints
- Experimental results on quadrangulations of sets of fixed points
- A novel approach to node distribution for 2D mesh generation and its application in marine and ocean engineering
- QUADRANGULAR REFINEMENTS OF CONVEX POLYGONS WITH AN APPLICATION TO FINITE-ELEMENT MESHES
- Converting triangulations to quadrangulations
- HIGH QUALITY QUADRILATERAL SURFACE MESHING WITHOUT TEMPLATE RESTRICTIONS: A NEW APPROACH BASED ON NETWORK FLOW TECHNIQUES
- 2D and 3D finite element meshing and remeshing. A bibliography (1990-2001)
- Automatic blocking of shapes using evolutionary algorithm
- Simple marked mesh patterns
- CONSTRAINED QUADRILATERAL MESHES OF BOUNDED SIZE
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