Pushing blocks is hard.
From MaRDI portal
Publication:1395573
DOI10.1016/S0925-7721(02)00170-0zbMath1041.65021MaRDI QIDQ1395573
Publication date: 1 July 2003
Published in: Computational Geometry (Search for Journal in Brave)
computational complexity; NP-hard; motion planning; computational geometry; combinatorial games; robot; Eulerian tours of planar graphs; push-X open problem
91A43: Games involving graphs
70B15: Kinematics of mechanisms and robots
65D18: Numerical aspects of computer graphics, image analysis, and computational geometry
65Y20: Complexity and performance of numerical algorithms