The structure of the value function in pursuit-evasion games on surfaces of revolution
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Publication:1406339
DOI10.1023/A:1020372929570zbMATH Open1068.91006MaRDI QIDQ1406339FDOQ1406339
Publication date: 9 September 2003
Published in: Cybernetics and Systems Analysis (Search for Journal in Brave)
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Cited In (8)
- Some variation calculus problems in dynamic games on 2D surfaces
- Geometry of Pursuit-Evasion Games on Two-Dimensional Manifolds
- SOME PROPERTIES OF THE BELLMAN–ISAACS EQUATION FOR THE GAMES ON SURFACES OF REVOLUTION
- Primary strategies of simple pursuit in differential games on two-sided plane figures
- Title not available (Why is that?)
- Some Geometrical Properties of the Phase Space Structure in Games on Manifolds
- Construction of barrier surfaces in a pursuit-evasion game problem
- Construction of the value function in a pursuit-evasion game with three pursuers and one evader
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