Software release games
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Publication:1584023
DOI10.1023/A:1004609901828zbMATH Open0971.91001WikidataQ110661094 ScholiaQ110661094MaRDI QIDQ1584023FDOQ1584023
Sunji Osaki, Yoshinobu Teraoka, Tadashi Dohi
Publication date: 5 February 2001
Published in: Journal of Optimization Theory and Applications (Search for Journal in Brave)
Recommendations
Management decision making, including multiple objectives (90B50) Applications of game theory (91A80) Auctions, bargaining, bidding and selling, and other market models (91B26) Noncooperative games (91A10) 2-person games (91A05)
Cites Work
- When Should One Stop Testing Software?
- Unification of Software Reliability Models by Self-Exciting Point Processes
- Optimal software release policy based on a two-person game of timing
- Noisy Duels
- Buying with exact confidence
- A two-person game of timing with random termination
- Noisy duel with uncertain existence of the shot
- On a duel with time lag and equal accuracy functions
- Stackelberg strategy solution for optimal software release policies
Cited In (2)
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