A generalization of Ruckle's results for an ambush game
From MaRDI portal
Publication:1806737
DOI10.1016/S0377-2217(99)00137-XzbMATH Open0982.91006OpenAlexW2010124803MaRDI QIDQ1806737FDOQ1806737
Authors: Noemí Zoroa, Procopio Zoroa, María-José Fernández-Sáez
Publication date: 11 April 2002
Published in: European Journal of Operational Research (Search for Journal in Brave)
Full work available at URL: https://doi.org/10.1016/s0377-2217(99)00137-x
Recommendations
Cites Work
Cited In (10)
- Raid games across a set with cyclic order
- The discrete evasion game with three-move lag
- New results on a Ruckle problem in discrete games of ambush
- The Value of the Two Cable Ambush Game
- Optimal search and ambush for a hider who can escape the search region
- Ambush and active search in multistage predator-prey interactions
- Patrolling a perimeter
- On Ruckle's Conjecture on Accumulation Games
- Continuous patrolling and hiding games
- Static search games played over graphs and general metric spaces
This page was built for publication: A generalization of Ruckle's results for an ambush game
Report a bug (only for logged in users!)Click here to report a bug for this page (MaRDI item Q1806737)