Realistic input models for geometric algorithms
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Publication:1849788
DOI10.1007/S00453-002-0961-XzbMATH Open1017.68141OpenAlexW1979838628MaRDI QIDQ1849788FDOQ1849788
Authors: Matthew J. Katz, Mark de Berg, A. Frank van der Stappen, Jules Vleugels
Publication date: 1 December 2002
Published in: Algorithmica (Search for Journal in Brave)
Full work available at URL: https://dspace.library.uu.nl/handle/1874/18742
Recommendations
Nonnumerical algorithms (68W05) Computer graphics; computational geometry (digital and algorithmic aspects) (68U05)
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- Balanced line separators of unit disk graphs
- Space complexity of exact discrete geodesic algorithms on regular triangulations
- A note on the perimeter of fat objects
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- Approximating the Fréchet distance for realistic curves in near linear time
- Approximation Algorithms for Polynomial-Expansion and Low-Density Graphs
- Computing the visibility map of fat objects
- Union of random Minkowski sums and network vulnerability analysis
- Decompositions and boundary coverings of non-convex fat polyhedra
- Approximate range searching using binary space partitions
- Maximum matchings in geometric intersection graphs
- Smoothed analysis of probabilistic roadmaps
- The Complexity of Bisectors and Voronoi Diagrams on Realistic Terrains
- Connect the Dot: Computing Feed-Links with Minimum Dilation
- Approximating the Packedness of Polygonal Curves
- I/O-Efficient Map Overlay and Point Location in Low-Density Subdivisions
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