Approximating uniform triangular meshes in polygons.
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Publication:1853569
DOI10.1016/S0304-3975(01)00407-8zbMath1061.68162OpenAlexW2064686450MaRDI QIDQ1853569
Hiromichi Kojima, Makoto Ohsaki, Yin-Feng Xu, Franz Aurenhammer, Naoki Katoh
Publication date: 21 January 2003
Published in: Theoretical Computer Science (Search for Journal in Brave)
Full work available at URL: https://doi.org/10.1016/s0304-3975(01)00407-8
Computer graphics; computational geometry (digital and algorithmic aspects) (68U05) Numerical aspects of computer graphics, image analysis, and computational geometry (65D18)
Related Items (2)
An inequality on the edge lengths of triangular meshes ⋮ Triangulating a convex polygon with fewer number of non-standard bars
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