A simple competitive graph coloring algorithm. III
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Publication:1880795
DOI10.1016/J.JCTB.2004.03.010zbMATH Open1056.05056OpenAlexW2083586321MaRDI QIDQ1880795FDOQ1880795
Authors: Charles Dunn, H. A. Kierstead
Publication date: 1 October 2004
Published in: Journal of Combinatorial Theory. Series B (Search for Journal in Brave)
Full work available at URL: https://doi.org/10.1016/j.jctb.2004.03.010
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Cites Work
- Defective colorings of graphs in surfaces: Partitions into subgraphs of bounded valency
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- Game chromatic number of outerplanar graphs
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- The relaxed game chromatic number of outerplanar graphs
Cited In (33)
- Edge-partitions of graphs of nonnegative characteristic and their game coloring numbers
- Title not available (Why is that?)
- The game of arboricity
- Relaxed very asymmetric coloring games
- The topology of competitively constructed graphs
- Generalised game colouring of graphs
- The game coloring number of planar graphs with a specific girth
- Proper colouring painter-builder game
- Game-perfect graphs
- Activation strategy for relaxed asymmetric coloring games
- Colouring games on outerplanar graphs and trees
- The Map-Coloring Game
- Defective 3-paintability of planar graphs
- Introduction to competitive graph coloring
- Radius two trees specify χ‐bounded classes
- The relaxed edge-coloring game and \(k\)-degenerate graphs
- The relaxed game chromatic number of graphs with cut-vertices
- The game \(L(d,1)\)-labeling problem of graphs
- On the relaxed colouring game and the unilateral colouring game
- The relaxed game chromatic index of \(k\)-degenerate graphs
- The 6-relaxed game chromatic number of outerplanar graphs
- The game of arboricity
- Game list colouring of graphs
- A simple competitive graph coloring algorithm. II.
- Activation strategy for asymmetric marking games
- Game-perfect digraphs
- A simple competitive graph coloring algorithm
- Complete multipartite graphs and the relaxed coloring game
- Title not available (Why is that?)
- The game Grundy number of graphs
- Game coloring the Cartesian product of graphs
- Game chromatic number of some network graphs
- Refined activation strategy for the marking game
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