On-line parallel heuristics, processor scheduling and robot searching under the competitive framework
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Publication:1884992
Problem solving in the context of artificial intelligence (heuristics, search strategies, etc.) (68T20) Performance evaluation, queueing, and scheduling in the context of computer systems (68M20) Searching and sorting (68P10) Artificial intelligence for robotics (68T40) Machine vision and scene understanding (68T45)
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Cites Work
- scientific article; zbMATH DE number 1003269 (Why is no real title available?)
- scientific article; zbMATH DE number 437569 (Why is no real title available?)
- scientific article; zbMATH DE number 1003229 (Why is no real title available?)
- Competitive searching in polygons—Beyond generalised streets
- Efficient strategies for robot navigation in unknown environment
- Generalized streets revisited
- Lower bounds in on-line geometric searching
- Parallel searching in the plane
- Search games
- Searching in the plane
- The ultimate strategy to search on \(m\) rays?
- Walking an unknown street with bounded detour
Cited In (20)
- Title not available (Why is no real title available?)
- The expanding search ratio of a graph
- Two-agent tree evacuation
- Best-of-both-worlds analysis of online search
- Search games: a review
- Optimal Constructions of Hybrid Algorithms
- Multi-target ray searching problems
- Further connections between contract-scheduling and ray-searching problems
- Online search with a hint
- Weighted online search
- Online algorithms for searching and exploration in the plane
- Ranking hypotheses to minimize the search cost in probabilistic inference models
- Competitive search in a network
- Parallel online algorithms for the bin packing problem
- Graph exploration by a finite automaton
- Multi-processor search and scheduling problems with setup cost
- Wireless evacuation on \(m\) rays with \(k\) searchers
- Online Parallel Heuristics and Robot Searching under the Competitive Framework
- Infinite linear programming and online searching with turn cost
- Multi-target ray searching problems
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