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Cites work
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- A game semantics for linear logic
- A new constructive logic: classic logic
- A new deconstructive logic: linear logic
- Call-by-push-value: Decomposing call-by-value and call-by-name
- Control categories and duality: On the categorical semantics of the lambda-mu calculus
- Full abstraction for PCF
- Full abstraction for idealized Algol with passive expressions
- Game-theoretic analysis of call-by-value computation
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- Linear logic
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- On full abstraction for PCF: I, II and III
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Cited in
(23)- Computational ludics
- On the meaning of focalization
- Jump from parallel to sequential proofs: exponentials
- Safe recursion revisited. I: Categorical semantics for lower complexity
- A game-semantic model of computation
- Polarized category theory, modules, and game semantics
- On the Meaning of Logical Completeness
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- On dialogue games and graph games
- Infinitary affine proofs
- Thick Subtrees, Games and Experiments
- From focalization of logic to the logic of focalization
- A game semantics of names and pointers
- Locally Boolean domains
- A categorical setting for lower complexity
- Dynamic game semantics
- Game semantics for access control
- An Indexed System for Multiplicative Additive Polarized Linear Logic
- A graphical foundation for interleaving in game semantics
- Totality in arena games
- Syntax vs. semantics: A polarized approach
- Game semantics and linear CPS interpretation
- Automata, Languages and Programming
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