The game coloring number of pseudo partial k-trees
The author introduces the class of \((a,b)\)-pseudo partial \(k\)-trees, where the parameters \(a\) and \(b\) measure a graph's deviation from being a partial \(k\)-tree (the case \(a= b= 0\)). It is shown that the game coloring number of an \((a,b)\)-pseudo partial \(k\)-tree is at most \(3k+ 2a+ b+ 2\); for \(a= b= 0\), this greatly improves the bound of \textit{T. Dinski} and the author [Discrete Math. 196, No. 1-3, 109-115 (1999; Zbl 0928.05022)]. It is also shown that the game coloring number of an \((a,b)\)-pseudo partial \(k\)-tree is at most \(a+ b+8\); this leads to an upper bound of \(\lfloor(1/2)(3\sqrt{1+ 48g}+ 23\rfloor\) for the game coloring number of a graph imbeddable in the closed orientable 2-manifold of genus \(g\geq 1\).
- Relaxed very asymmetric coloring games
- Game-perfect graphs
- Lightness of digraphs in surfaces and directed game chromatic number
- Colouring games on outerplanar graphs and trees
- Activation strategy for relaxed asymmetric coloring games
- Circular game chromatic number of graphs
- Game colouring of the square of graphs
- A simple competitive graph coloring algorithm. II.
- The game coloring number of planar graphs with a specific girth
- Relaxed game chromatic number of trees and outerplanar graphs
- A simple competitive graph coloring algorithm. III
- Game-perfect digraphs
- The strong game colouring number of directed graphs
- The game Grundy number of graphs
- The game coloring number of planar graphs with a given girth
- Infinite chromatic games
- \textsf{PSPACE}-hardness of variants of the graph coloring game
- PSPACE-hardness of two graph coloring games
- On caterpillars of game chromatic number 4
- PSPACE-completeness of two graph coloring games
- Lower bounds for the game colouring number of partial \(k\)-trees and planar graphs
- Refined activation strategy for the marking game
- Weak acyclic coloring and asymmetric coloring games
- Very asymmetric marking games
- On the hat guessing number of a planar graph class
- The connected greedy coloring game
- A note on the connected game coloring number
- Game chromatic index of \(k\)-degenerate graphs
- The game colouring number of powers of forests
- Efficient graph packing via game colouring
- Game coloring the Cartesian product of graphs
- Coloring games on squares of graphs
- Adapted game colouring of graphs
- The coloring game on planar graphs with large girth, by a result on sparse cactuses
- Game chromatic number of toroidal grids
- Game chromatic number of Cartesian product graphs
- Game chromatic number of toroidal grids
- Graph colorings with restricted bicolored subgraphs: II. The graph coloring game
- Decomposing planar graphs into graphs with degree restrictions
- Decompositions of graphs of nonnegative characteristic with some forbidden subgraphs
- On the degree of trees with game chromatic number 4
- Decomposition of toroidal graphs without some subgraphs
- Decomposing graphs of nonnegative characteristic into subgraphs with degree restrictions
- Introduction to competitive graph coloring
- The specification of 2-trees
- A sufficient condition for nonnegative characteristic graphs to be (2, 1)-decomposable
- Edge-partitions of graphs of nonnegative characteristic and their game coloring numbers
- The game chromatic number and the game colouring number of cactuses
- The relaxed game chromatic index of k-degenerate graphs
- The relaxed edge-coloring game and \(k\)-degenerate graphs
- Note on the game colouring number of powers of graphs
- Activation strategy for asymmetric marking games
- The 6-relaxed game chromatic number of outerplanar graphs
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