A weak coupling between a near-wall Eulerian solver and a vortex particle-mesh method for the efficient simulation of 2D external flows
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Publication:2106931
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Cites work
- scientific article; zbMATH DE number 41859 (Why is no real title available?)
- scientific article; zbMATH DE number 65966 (Why is no real title available?)
- scientific article; zbMATH DE number 1069512 (Why is no real title available?)
- scientific article; zbMATH DE number 3245332 (Why is no real title available?)
- A 2D immersed interface vortex particle-mesh method
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- High-resolution simulations of the flow around an impulsively started cylinder using vortex methods
- Methods for controlling the local spatial and temporal resolution of vortex particle simulations of bluff body aerodynamics problems
- Numerical Solution of the Navier-Stokes Equations
- Simulations of propelling and energy harvesting articulated bodies via vortex particle-mesh methods
- Simulations of single and multiple swimmers with non-divergence free deforming geometries
- THE INITIAL FLOW PAST AN IMPULSIVELY STARTED CIRCULAR CYLINDER
- Vortex methods for high-resolution simulations of viscous flow past bluff bodies of general geometry
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