Simulation of interaction between shocks and particle cloud using a second-order conservative sharp interface method
From MaRDI portal
Publication:2129286
Recommendations
- A particle resolved simulation approach for studying shock interactions with moving, colliding solid particles
- Development of a particle collision algorithm for discontinuous Galerkin simulations of compressible multiphase flows
- A conservative sharp-interface numerical method for two-dimensional compressible two-phase flows
- A 3D conservative sharp interface method for simulation of compressible two-phase flows
- An Eulerian-Lagrangian model for dense particle clouds
Cites work
- A 3D conservative sharp interface method for simulation of compressible two-phase flows
- A Moving-Boundary Tracking Algorithm for Inviscid Compressible Flow
- A conservative interface method for compressible flows
- A conservative level-set based method for compressible solid/fluid problems on fixed grids
- A high order moving boundary treatment for compressible inviscid flows
- A level set approach to Eulerian--Lagrangian coupling.
- A moving boundary flux stabilization method for Cartesian cut-cell grids using directional operator splitting
- A sequel to AUSM II: AUSM^+-up for all speeds
- A sharp interface Cartesian grid method for viscous simulation of shocked particle-laden flows
- An arbitrary Lagrangian-Eulerian finite element method for transient dynamic fluid-structure interactions
- An immersed boundary formulation for simulating high-speed compressible viscous flows with moving solids
- Diffraction of strong shocks by cones, cylinders, and spheres
- Direct numerical simulation of interfacial instabilities: A consistent, conservative, all-speed, sharp-interface method
- Efficient implementation of essentially nonoscillatory shock-capturing schemes
- Hybrid upwind methods for the simulation of unsteady shock-wave diffraction over a cylinder
- Hydrodynamic aspects of explosive eruptions of volcanoes: simulation problems
- Improved scaling laws for the shock-induced dispersal of a dense particle curtain
- Numerical prediction of interfacial instabilities: Sharp interface method (SIM)
- Numerical simulation of detonation using an adaptive Cartesian cut-cell method combined with a cell-merging technique
- Numerically stable fluid-structure interactions between compressible flow and solid structures
- On the use of immersed boundary methods for shock/obstacle interactions
- Shock dispersal of dilute particle clouds
- Shock wave interactions with particles and liquid fuel droplets
- Simulation of moving boundaries interacting with compressible reacting flows using a second-order adaptive Cartesian cut-cell method
- Towards the ultimate conservative difference scheme. II: Monotonicity and conservation combined in a second-order scheme
- Towards the ultimate conservative difference scheme. V. A second-order sequel to Godunov's method
Cited in
(3)
This page was built for publication: Simulation of interaction between shocks and particle cloud using a second-order conservative sharp interface method
Report a bug (only for logged in users!)Click here to report a bug for this page (MaRDI item Q2129286)