Runtime enforcement of timed properties using games
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Publication:2198137
DOI10.1007/s00165-020-00515-2zbMath1458.68120OpenAlexW3045776271MaRDI QIDQ2198137
Antoine Rollet, Matthieu Renard, Yliès Falcone
Publication date: 9 September 2020
Published in: Formal Aspects of Computing (Search for Journal in Brave)
Full work available at URL: https://doi.org/10.1007/s00165-020-00515-2
Applications of game theory (91A80) Formal languages and automata (68Q45) Specification and verification (program logics, model checking, etc.) (68Q60)
Cites Work
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- Automata, logics, and infinite games. A guide to current research
- A brief account of runtime verification
- Enforceable Security Policies Revisited
- Optimal enforcement of (timed) properties with uncontrollable events
- Shield Synthesis:
- Characterization of temporal property classes
- Formal Techniques for Networked and Distributed Systems – FORTE 2004
- Lectures on Concurrency and Petri Nets
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