The minimum firing time of the generalized firing squad synchronization problem for squares
From MaRDI portal
Publication:2253198
Recommendations
- Minimum and non-minimum time solutions to the firing squad synchronization problem
- On optimal solutions to the firing squad synchronization problem
- THE FIRING SQUAD SYNCHRONIZATION PROBLEM ON SQUARES, TORUSES AND RINGS
- On minimal-time solutions of firing squad synchronization problems for networks
- On the Complexity of the “Most General” Firing Squad Synchronization Problem
- Nonexistence of minimal-time solutions for some variations of the firing squad synchronization problem having simple geometric configurations
- On time optimal solutions of the firing squad synchronization problem for two-dimensional paths
- Developments in Language Theory
- Unconventional Computation
- On the Complexity of the “Most General” Undirected Firing Squad Synchronization Problem
Cites work
- scientific article; zbMATH DE number 4072387 (Why is no real title available?)
- scientific article; zbMATH DE number 610968 (Why is no real title available?)
- scientific article; zbMATH DE number 2013815 (Why is no real title available?)
- scientific article; zbMATH DE number 1869612 (Why is no real title available?)
- scientific article; zbMATH DE number 3305051 (Why is no real title available?)
- A 4-states algebraic solution to linear cellular automata synchronization
- A generalized firing squad problem
- An 8-state minimal time solution to the firing squad synchronization problem
- An optimum solution to the firing squad synchronization problem
- Bounding the firing synchronization problem on a ring
- Machines, Computations, and Universality
- On minimal-time solutions of firing squad synchronization problems for networks
- On the Complexity of Network Synchronization
- On the minimal firing time of the firing squad synchronization problem for polyautomata networks
- On time optimal solutions of the firing squad synchronization problem for two-dimensional paths
- Recent developments in constructing square synchronizers
- Seven-state solutions to the firing squad synchronization problem
- Simple New Algorithms Which Solve the Firing Squad Synchronization Problem: A 7-States 4n-Steps Solution
- Smaller solutions for the firing squad
- Synchronization of interacting automata
- The firing squad synchronization problem for a class of polyautomata networks
- The firing squad synchronization problem for two-dimensional arrays
- Time-optimal solution of the firing-squad-synchronization-problem for n- dimensional rectangles with the general at an arbitrary position
- Two- and three-dimensional firing-squad synchronization problems
- Unconventional Computation
- Variations of the firing squad problem and applications
Cited in
(3)- On time optimal solutions of the firing squad synchronization problem for two-dimensional paths
- Nonexistence of minimal-time solutions for some variations of the firing squad synchronization problem having simple geometric configurations
- A Small Five-State Non-Optimum-Time Solution to the Firing Squad Synchronization Problem
This page was built for publication: The minimum firing time of the generalized firing squad synchronization problem for squares
Report a bug (only for logged in users!)Click here to report a bug for this page (MaRDI item Q2253198)