Two dynamic programming algorithms for which interpreted pebbling helps
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Publication:2277375
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- A New Pebble Game that Characterizes Parallel Complexity Classes
- An observation on time-storage trade off
- Fast Parallel Computation of Polynomials Using Few Processors
- Properties that characterize LOGCFL
- Speedups of deterministic machines by synchronous parallel machines
- The Pebbling Problem is Complete in Polynomial Space
- Tree-size bounded alternation
- Two Familiar Transitive Closure Algorithms Which Admit No Polynomial Time, Sublinear Space Implementations
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