A discrete-time pursuit-evasion game in convex polygonal environments
From MaRDI portal
(Redirected from Publication:2328115)
Recommendations
- Parameterized pursuit-evasion games
- scientific article; zbMATH DE number 3918136
- A framework for pursuit evasion games in
- scientific article; zbMATH DE number 7601675
- Pursuit-evasion games with state constraints: dynamic programming and discrete-time approximations.
- Pursuit-evasion games in the presence of obstacles
- A leapfrog strategy for pursuit-evasion in a polygonal environment
- scientific article; zbMATH DE number 3894878
- scientific article; zbMATH DE number 440580
- Some practical approaches to pursuit-evasion dynamic games
Cites work
- A framework for pursuit evasion games in
- A leapfrog strategy for pursuit-evasion in a polygonal environment
- Cooperative pursuit with Voronoi partitions
- scientific article; zbMATH DE number 3972833 (Why is no real title available?)
- scientific article; zbMATH DE number 828000 (Why is no real title available?)
- Pursuit-evasion in a two-dimensional domain
- Solution of David Gale's lion and man problem
- “Lion and Man”: Upper and Lower Bounds
Cited in
(12)- A framework for pursuit evasion games in
- A simple pursuit-and-evasion game on a two-dimensional cone
- Approximate capture in Gromov-Hausdorff close spaces
- Capture pursuit games on unbounded domains
- Construction of barrier surfaces in a pursuit-evasion game problem
- On the advantage of centralized strategies in the three-pursuer single-evader game
- On one simple pursuit problem of two rigidly coordinated evaders
- On a discrete game problem with non-convex control vectograms
- A linear group pursuit problem with fractional derivatives and different player capabilities
- Double capture of coordinated evaders in recurrent differential games
- Strategies and equilibrium for two-evader single-pursuer chase games under incomplete information structure
- Containment strategies to capture one higher-speed evader in perfect encirclement formation
This page was built for publication: A discrete-time pursuit-evasion game in convex polygonal environments
Report a bug (only for logged in users!)Click here to report a bug for this page (MaRDI item Q2328115)