Search for an immobile hider in a known subset of a network
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Publication:2328862
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Cites work
- scientific article; zbMATH DE number 464829 (Why is no real title available?)
- scientific article; zbMATH DE number 3245077 (Why is no real title available?)
- A new approach to Gal's theory of search games on weakly Eulerian networks
- Find-and-fetch search on a tree
- Hide-and-seek games on a network, using combinatorial search paths
- Hide-and-seek games on a tree to which Eulerian networks are attached
- Mining coal or finding terrorists: the expanding search paradigm
- Network search games with immobile hider, without a designated searcher starting point
- Network search games, with arbitrary searcher starting point
- On the optimality of a simple strategy for searching graphs
- Online searching with turn cost
- Optimal trade-off between speed and acuity when searching for a small object
- Search Games with Mobile and Immobile Hider
- Search Theory
- Search games
- Search games and other applications of game theory
- Search games for an immobile hider
- Search games on a network with travelling and search costs
- Search games on trees with asymmetric travel times
- Search games with immobile hider
- Search games with multiple hidden objects
- Search games: a review
- Searching a variable speed network
- Searching symmetric networks with Utilitarian-Postman paths
- The search game on a network with immobile hider
- The theory of search games and rendezvous.
- Tools to manage search games on lattices
Cited in
(15)- Approximate solutions for expanding search games on general networks
- The search value of a network
- Search for an immobile hider on a stochastic network
- Multi-objective search game: long-term vs short-term
- Planning a multi-sensors search for a moving target considering traveling costs
- Searching symmetric networks with Utilitarian-Postman paths
- Network search games with immobile hider, without a designated searcher starting point
- Search for an immobile entity on a network
- Search games on trees with asymmetric travel times
- Search and rescue in the face of uncertain threats
- Searching a variable speed network
- Complexity of searching an immobile hider in a graph
- A game of hide and seek in networks
- Mining coal or finding terrorists: the expanding search paradigm
- Optimal trade-off between speed and acuity when searching for a small object
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