The optimal capture time of the one-cop-moves game
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Publication:2348264
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Cites work
- scientific article; zbMATH DE number 854567 (Why is no real title available?)
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- scientific article; zbMATH DE number 3078991 (Why is no real title available?)
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- The capture time of a graph
- The capture time of grids
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- Variations on cops and robbers
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Cited in
(9)- The one-cop-moves game on graphs with some special structures
- Guarding isometric subgraphs and cops and robber in planar graphs
- scientific article; zbMATH DE number 7720718 (Why is no real title available?)
- Capture times in the bridge-burning cops and robbers game
- The one-cop-moves game on planar graphs
- Linguistic geometry approach for solving the cops and robber problem in grid environments
- One-visibility cops and robber on trees: optimal cop-win strategies
- A simple method for proving lower bounds in the zero-visibility cops and robber game
- Cops and robbers on graphs with a set of forbidden induced subgraphs
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