The threshold for jigsaw percolation on random graphs
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Publication:2363097
zbMATH Open1366.05096arXiv1503.05186MaRDI QIDQ2363097FDOQ2363097
Authors: Béla Bollobás, Erik Slivken, Paul Smith, Oliver Riordan
Publication date: 13 July 2017
Published in: The Electronic Journal of Combinatorics (Search for Journal in Brave)
Abstract: Jigsaw percolation is a model for the process of solving puzzles within a social network, which was recently proposed by Brummitt, Chatterjee, Dey and Sivakoff. In the model there are two graphs on a single vertex set (the `people' graph and the `puzzle' graph), and vertices merge to form components if they are joined by an edge of each graph. These components then merge to form larger components if again there is an edge of each graph joining them, and so on. Percolation is said to occur if the process terminates with a single component containing every vertex. In this note we determine the threshold for percolation up to a constant factor, in the case where both graphs are ErdH{o}s--R'enyi random graphs.
Full work available at URL: https://arxiv.org/abs/1503.05186
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Cites Work
Cited In (10)
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- Multi-coloured jigsaw percolation on random graphs
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- Bootstrap percolation on the stochastic block model
- Transitive closure in a polluted environment
- Jigsaw percolation on random hypergraphs
- Jigsaw percolation: what social networks can collaboratively solve a puzzle?
- The sharp threshold for jigsaw percolation in random graphs
- Nucleation scaling in jigsaw percolation
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