Finding a guard that sees most and a shop that sells most
From MaRDI portal
Publication:2369935
Recommendations
Cited in
(22)- Translational packing of arbitrary polytopes
- Probabilistic matching of planar regions
- The discrete Voronoi game in \(\mathbb{R}^2\)
- On the overlap area of a disk and a piecewise circular domain
- Shape matching under rigid motion
- The 1-dimensional discrete Voronoi game
- Solving the \(k\)-influence region problem with the GPU
- Maximizing the area of overlap of two unions of disks under rigid motion
- Structural properties of Voronoi diagrams in facility location problems with continuous demand
- Maximum Neighbour Voronoi Games
- Optimal strategies for the one-round discrete Voronoi game on a line
- Overlap of convex polytopes under rigid motion
- Matching Triangles and Basing Hardness on an Extremely Popular Conjecture
- Approximating the maximum overlap of polygons under translation
- Peeling potatoes near-optimally in near-linear time
- scientific article; zbMATH DE number 6469255 (Why is no real title available?)
- Geometric optimization and sums of algebraic functions
- Maximizing Voronoi regions of a set of points enclosed in a circle with applications to facility location
- A bicriteria approximation algorithm for the minimum hitting set problem in measurable range spaces
- Optimizing visibility-based search in polygonal domains
- Deterministic 3SUM-hardness
- The maximum cover with rotating field of view
This page was built for publication: Finding a guard that sees most and a shop that sells most
Report a bug (only for logged in users!)Click here to report a bug for this page (MaRDI item Q2369935)