Quantum XOR games

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Publication:2828211

DOI10.1145/2799560zbMATH Open1348.81177DBLPjournals/toct/RegevV15arXiv1207.4939OpenAlexW2232305496WikidataQ59792609 ScholiaQ59792609MaRDI QIDQ2828211FDOQ2828211


Authors: Thomas Vidick, Oded Regev Edit this on Wikidata


Publication date: 24 October 2016

Published in: ACM Transactions on Computation Theory (Search for Journal in Brave)

Abstract: We introduce quantum XOR games, a model of two-player one-round games that extends the model of XOR games by allowing the referee's questions to the players to be quantum states. We give examples showing that quantum XOR games exhibit a wide range of behaviors that are known not to exist for standard XOR games, such as cases in which the use of entanglement leads to an arbitrarily large advantage over the use of no entanglement. By invoking two deep extensions of Grothendieck's inequality, we present an efficient algorithm that gives a constant-factor approximation to the best performance players can obtain in a given game, both in case they have no shared entanglement and in case they share unlimited entanglement. As a byproduct of the algorithm we prove some additional interesting properties of quantum XOR games, such as the fact that sharing a maximally entangled state of arbitrary dimension gives only a small advantage over having no entanglement at all.


Full work available at URL: https://arxiv.org/abs/1207.4939




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