Pebble games, proof complexity, and time-space trade-offs
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Publication:2848360
Abstract: Pebble games were extensively studied in the 1970s and 1980s in a number of different contexts. The last decade has seen a revival of interest in pebble games coming from the field of proof complexity. Pebbling has proven to be a useful tool for studying resolution-based proof systems when comparing the strength of different subsystems, showing bounds on proof space, and establishing size-space trade-offs. This is a survey of research in proof complexity drawing on results and tools from pebbling, with a focus on proof space lower bounds and trade-offs between proof size and proof space.
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- Cumulative space in black-white pebbling and resolution
- The relation between polynomial calculus, Sherali-Adams, and sum-of-squares proofs
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- A New Pebble Game that Characterizes Parallel Complexity Classes
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- Communication lower bounds via critical block sensitivity
- On CDCL-Based Proof Systems with the Ordered Decision Strategy
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