Sequential design for computer experiments with a flexible Bayesian additive model

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Publication:2856566

DOI10.1002/CJS.11156zbMATH Open1349.62366arXiv1203.1078OpenAlexW2114452512MaRDI QIDQ2856566FDOQ2856566


Authors: Hugh Chipman, Pritam Ranjan, Weiwei Wang Edit this on Wikidata


Publication date: 29 October 2013

Published in: The Canadian Journal of Statistics (Search for Journal in Brave)

Abstract: In computer experiments, a mathematical model implemented on a computer is used to represent complex physical phenomena. These models, known as computer simulators, enable experimental study of a virtual representation of the complex phenomena. Simulators can be thought of as complex functions that take many inputs and provide an output. Often these simulators are themselves expensive to compute, and may be approximated by "surrogate models" such as statistical regression models. In this paper we consider a new kind of surrogate model, a Bayesian ensemble of trees (Chipman et al. 2010), with the specific goal of learning enough about the simulator that a particular feature of the simulator can be estimated. We focus on identifying the simulator's global minimum. Utilizing the Bayesian version of the Expected Improvement criterion (Jones et al. 1998), we show that this ensemble is particularly effective when the simulator is ill-behaved, exhibiting nonstationarity or abrupt changes in the response. A number of illustrations of the approach are given, including a tidal power application.


Full work available at URL: https://arxiv.org/abs/1203.1078




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