Fast embedding of spanning trees in biased maker-breaker games

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Publication:2857367




Abstract: Given a tree T=(V,E) on n vertices, we consider the (1:q) Maker-Breaker tree embedding game mathcalTn. The board of this game is the edge set of the complete graph on n vertices. Maker wins mathcalTn if and only if he is able to claim all edges of a copy of T. We prove that there exist real numbers alpha,epsilon>0 such that, for sufficiently large n and for every tree T on n vertices with maximum degree at most nepsilon, Maker has a winning strategy for the (1:q) game mathcalTn, for every qleqnalpha. Moreover, we prove that Maker can win this game within n+o(n) moves which is clearly asymptotically optimal.









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