Collision modelling for the interface-resolved simulation of spherical particles in viscous fluids
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Publication:2863374
DOI10.1017/JFM.2012.343zbMATH Open1275.76206OpenAlexW2172083260MaRDI QIDQ2863374FDOQ2863374
Authors: Tobias Kempe, J. Fröhlich
Publication date: 21 November 2013
Published in: Journal of Fluid Mechanics (Search for Journal in Brave)
Full work available at URL: https://doi.org/10.1017/jfm.2012.343
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Cited In (37)
- Direct numerical simulations of viscous suspensions with variably shaped crystals
- Hydrodynamic force on a sphere normal to an obstacle due to a non-uniform flow
- Effect of particle shape on bedload sediment transport in case of small particle loading
- Study on collision between single coarse particle and wall in viscous media using CFD-DEM
- A non-iterative immersed boundary method for spherical particles of arbitrary density ratio
- Modulation of turbulence intensity by heavy finite-size particles in upward channel flow
- Collision of multi-particle and general shape objects in a viscous fluid
- Surface deformation and rebound for normal single-particle collisions in a surrounding fluid
- A general implicit direct forcing immersed boundary method for rigid particles
- A temporal discretization scheme to compute the motion of light particles in viscous flows by an immersed boundary method
- The unsteady hydrodynamic force during the collision of two spheres in a viscous fluid
- A multiscale computational framework using active learning to model complex suspension flows
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- Imposing the free-slip condition with a continuous forcing immersed boundary method
- Phase‐resolving direct numerical simulations of particle transport in liquids—From microfluidics to sediment
- Simulations of passive oscillation of a flexible plate in the wake of a cylinder by immersed boundary method
- Performance of a projection method for incompressible flows on heterogeneous hardware
- Incorporating grain-scale processes in macroscopic sediment transport models. A review and perspectives for environmental and geophysical applications
- Interface topology and evolution of particle patterns on deformable drops in turbulence
- An immersed boundary method for the simulation of bubbles with varying shape
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- A contact model for normal immersed collisions between a particle and a wall
- CP3d: a comprehensive Euler-Lagrange solver for direct numerical simulation of particle-laden flows
- A collision model for grain-resolving simulations of flows over dense, mobile, polydisperse granular sediment beds
- Settling of cohesive sediment: particle-resolved simulations
- Impact of shape: DNS of sediment transport with non-spherical particles
- Title not available (Why is that?)
- An efficient method for particle-resolved simulations of neutrally buoyant spheres
- An improved immersed boundary method with direct forcing for the simulation of particle laden flows
- A Review on Contact and Collision Methods for Multi-Body Hydrodynamic Problems in Complex Flows
- Rheology of mobile sediment beds sheared by viscous, pressure-driven flows
- Suspension flow through an asymmetric T-junction
- Competing flow and collision effects in a monodispersed liquid–solid fluidized bed at a moderate Archimedes number
- Resolved-particle simulation by the Physalis method: enhancements and new capabilities
- An immersed boundary method for flows with dense particle suspensions
- Direct particle–fluid simulation of Kolmogorov-length-scale size particles in decaying isotropic turbulence
- The effects of particle clustering on hindered settling in high-concentration particle suspensions
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