Skeleton-based 3D surface parameterization applied on texture mapping
DOI10.2478/V10294-012-0010-6zbMATH Open1277.68280OpenAlexW2081403789MaRDI QIDQ2867283FDOQ2867283
Authors: Martin Madaras, Roman Ďurikovič
Publication date: 11 December 2013
Published in: Journal of Applied Mathematics, Statistics and Informatics (Search for Journal in Brave)
Full work available at URL: https://doi.org/10.2478/v10294-012-0010-6
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Computer graphics; computational geometry (digital and algorithmic aspects) (68U05) Computer-aided design (modeling of curves and surfaces) (65D17)
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