Playing Mastermind with constant-size memory
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Publication:2904783
Abstract: We analyze the classic board game of Mastermind with holes and a constant number of colors. A result of Chv'atal (Combinatorica 3 (1983), 325-329) states that the codebreaker can find the secret code with questions. We show that this bound remains valid if the codebreaker may only store a constant number of guesses and answers. In addition to an intrinsic interest in this question, our result also disproves a conjecture of Droste, Jansen, and Wegener (Theory of Computing Systems 39 (2006), 525-544) on the memory-restricted black-box complexity of the OneMax function class.
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(12)- scientific article; zbMATH DE number 2148779 (Why is no real title available?)
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