Nearest fixed points and concurrent priority games
DOI10.1007/978-3-319-22177-9_29zbMATH Open1436.68213OpenAlexW2284877434MaRDI QIDQ2947896FDOQ2947896
Authors: Bruno Karelovic, Wiesław Zielonka
Publication date: 29 September 2015
Published in: Fundamentals of Computation Theory (Search for Journal in Brave)
Full work available at URL: https://doi.org/10.1007/978-3-319-22177-9_29
Recommendations
Applications of game theory (91A80) Games involving graphs (91A43) Models and methods for concurrent and distributed computing (process algebras, bisimulation, transition nets, etc.) (68Q85)
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- Rudiments of \(\mu\)-calculus
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