Perfect commuting-operator strategies for linear system games
DOI10.1063/1.4973422zbMATH Open1355.81048arXiv1606.02278OpenAlexW2409179138MaRDI QIDQ2963285FDOQ2963285
Authors: Richard Cleve, Li Liu, William Slofstra
Publication date: 13 February 2017
Published in: Journal of Mathematical Physics (Search for Journal in Brave)
Full work available at URL: https://arxiv.org/abs/1606.02278
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Cites Work
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- Simple unified form for the major no-hidden-variables theorems
- Characterization of binary constraint system games
- Quantum mysteries revisited again
- Tsirelson's problem and Kirchberg's conjecture
- Connes' embedding problem and Tsirelson's problem
- Estimating quantum chromatic numbers
Cited In (21)
- Perfect embezzlement of entanglement
- Entanglement in non-local games and the hyperlinear profile of groups
- Nonlocal games and quantum permutation groups
- Complexity lower bounds for computing the approximately-commuting operator value of non-local games to high precision
- Quantum and non-signalling graph isomorphisms
- The quantum monad on relational structures
- Synchronous linear constraint system games
- Generalized satisfiability problems via operator assignments
- 3XOR games with perfect commuting operator strategies have perfect tensor product strategies and are decidable in polynomial time
- Tsirelson's problem and an embedding theorem for groups arising from non-local games
- Synchronous values of games
- Noncommutative nullstellensätze and perfect games
- Additivity violation of the regularized minimum output entropy
- Quantum logic is undecidable
- Commutative d-torsion K-theory and its applications
- Arkhipov's theorem, graph minors, and linear system nonlocal games
- Classical vs quantum satisfiability in linear constraint systems modulo an integer
- The set of quantum correlations is not closed
- The complexity of counting planar graph homomorphisms of domain size 3
- Geometry and optimization in quantum information. Abstracts from the workshop held October 3--9, 2021 (hybrid meeting)
- Perfect strategies for non-local games
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