The diameter game
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Publication:3055780
Abstract: A large class of Positional Games are defined on the complete graph on vertices. The players, Maker and Breaker, take the edges of the graph in turns, and Maker wins iff his subgraph has a given -- usually monotone -- property. Here we introduce the -diameter game, which means that Maker wins iff the diameter of his subgraph is at most . We investigate the biased version of the game; i.e., when the players may take more than one, and not necessarily the same number of edges, in a turn. Our main result is that we proved that the -diameter game has the following surprising property: Breaker wins the game in which each player chooses one edge per turn, but Maker wins as long as he is permitted to choose edges in each turn whereas Breaker can choose as many as . In addition, we investigate -diameter games for . The diameter games are strongly related to the degree games. Thus, we also provide a generalization of the fair degree game for the biased case.
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Cites work
- scientific article; zbMATH DE number 3910184 (Why is no real title available?)
- scientific article; zbMATH DE number 2162206 (Why is no real title available?)
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Cited in
(12)- The random graph intuition for the tournament game
- The positive minimum degree game on sparse graphs
- The picker-chooser diameter game
- On chooser-picker positional games
- The Hats game. On maximum degree and diameter
- Winning fast in fair biased maker-breaker games
- Connector-breaker games on random boards
- Walker-breaker games on \(G_{n, p}\)
- Biased orientation games
- On the clique-game
- Spanning Structures in Walker–Breaker Games
- How fast can maker win in fair biased games?
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