Artificial intelligence for computer games.
DOI10.1007/978-1-4419-8188-2zbMATH Open1216.68009OpenAlexW2304136606MaRDI QIDQ3060396FDOQ3060396
Authors: Pedro A. González-Calero
Publication date: 8 December 2010
Full work available at URL: http://researchrepository.murdoch.edu.au/id/eprint/3828/
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Research exposition (monographs, survey articles) pertaining to computer science (68-02) Problem solving in the context of artificial intelligence (heuristics, search strategies, etc.) (68T20) Computing methodologies and applications (68U99) Game theory (91A99) Artificial intelligence (68T99)
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