Two variable vs. linear temporal logic in model checking and games

From MaRDI portal
Publication:3090852

DOI10.1007/978-3-642-23217-6_33zbMATH Open1343.68151arXiv1303.4533OpenAlexW1506717375MaRDI QIDQ3090852FDOQ3090852


Authors: Michael Benedikt, Rastislav Lenhardt, James Worrell Edit this on Wikidata


Publication date: 2 September 2011

Published in: CONCUR 2011 – Concurrency Theory (Search for Journal in Brave)

Abstract: Model checking linear-time properties expressed in first-order logic has non-elementary complexity, and thus various restricted logical languages are employed. In this paper we consider two such restricted specification logics, linear temporal logic (LTL) and two-variable first-order logic (FO2). LTL is more expressive but FO2 can be more succinct, and hence it is not clear which should be easier to verify. We take a comprehensive look at the issue, giving a comparison of verification problems for FO2, LTL, and various sublogics thereof across a wide range of models. In particular, we look at unary temporal logic (UTL), a subset of LTL that is expressively equivalent to FO2; we also consider the stutter-free fragment of FO2, obtained by omitting the successor relation, and the expressively equivalent fragment of UTL, obtained by omitting the next and previous connectives. We give three logic-to-automata translations which can be used to give upper bounds for FO2 and UTL and various sublogics. We apply these to get new bounds for both non-deterministic systems (hierarchical and recursive state machines, games) and for probabilistic systems (Markov chains, recursive Markov chains, and Markov decision processes). We couple these with matching lower-bound arguments. Next, we look at combining FO2 verification techniques with those for LTL. We present here a language that subsumes both FO2 and LTL, and inherits the model checking properties of both languages. Our results give both a unified approach to understanding the behaviour of FO2 and LTL, along with a nearly comprehensive picture of the complexity of verification for these logics and their sublogics.


Full work available at URL: https://arxiv.org/abs/1303.4533




Recommendations



Cites Work


Cited In (5)





This page was built for publication: Two variable vs. linear temporal logic in model checking and games

Report a bug (only for logged in users!)Click here to report a bug for this page (MaRDI item Q3090852)