A Quasilinear-Time Algorithm for Tiling the Plane Isohedrally with a Polyomino
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Publication:3132886
DOI10.4230/LIPICS.SOCG.2016.50zbMATH Open1387.68266arXiv1507.02762OpenAlexW2964109259MaRDI QIDQ3132886FDOQ3132886
Authors: Stefan Langerman, Andrew Winslow
Publication date: 30 January 2018
Abstract: A plane tiling consisting of congruent copies of a shape is isohedral provided that for any pair of copies, there exists a symmetry of the tiling mapping one copy to the other. We give a -time algorithm for deciding if a polyomino with edges can tile the plane isohedrally. This improves on the -time algorithm of Keating and Vince and generalizes recent work by Brlek, Provenc{c}al, F'{e}dou, and the second author.
Full work available at URL: https://arxiv.org/abs/1507.02762
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Analysis of algorithms (68W40) Computer graphics; computational geometry (digital and algorithmic aspects) (68U05) Polyominoes (05B50) Tilings in (2) dimensions (aspects of discrete geometry) (52C20)
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- On the number of isohedral polyominoes
- An algorithm for deciding if a polyomino tiles the plane
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- Tiling of planar figures without gaps by dominos: graphical foundations of Thurston if algorithm, parallelization uniqueness and decomposion
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- On the number of p4-tilings by an \(n\)-omino
- Code for polyomino and computer search of isospectral polyominoes
- An optimal algorithm for tiling the plane with a translated polyomino
- Polyominoes and polyiamonds as fundamental domains for isohedral tilings of crystal class \(D_2\)
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