On the application of accurate distance algorithms to multibody simulations
From MaRDI portal
Publication:3177055
DOI10.1002/PAMM.200510303zbMATH Open1391.70004OpenAlexW2022072771MaRDI QIDQ3177055FDOQ3177055
Authors: E. Dyllong, Wolfram Luther
Publication date: 26 July 2018
Published in: PAMM (Search for Journal in Brave)
Full work available at URL: https://doi.org/10.1002/pamm.200510303
Recommendations
Kinematics of mechanisms and robots (70B15) Three-body problems (70F07) Software, source code, etc. for problems pertaining to mechanics of particles and systems (70-04)
Cited In (5)
- A maximal distance result of interest in robotic simulation
- Maximal distance for robotic simulation: The convex case
- A gluing algorithm for network-distributed multibody dynamics simulation
- An accurate distance algorithm for octree-encoded objects
- The GJK distance algorithm: an interval version for incremental motions
Uses Software
This page was built for publication: On the application of accurate distance algorithms to multibody simulations
Report a bug (only for logged in users!)Click here to report a bug for this page (MaRDI item Q3177055)