A kernel free particle-finite element method for hypervelocity impact simulation
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Publication:3372437
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Cites work
Cited in
(14)- Smoothed particle hydrodynamics with kernel gradient correction for modeling high velocity impact in two- and three-dimensional spaces
- A contact method for B-spline material point method with application in impact and penetration problems
- A generalized particle algorithm for high velocity impact computations
- Analysis and mitigation of spatial integration errors for the material point method
- AN IMPLEMENTATION OF THE SMOOTHED PARTICLE HYDRODYNAMICS FOR HYPERVELOCITY IMPACTS AND PENETRATION TO LAYERED COMPOSITES
- Smoothed particle hydrodynamics (SPH): an overview and recent developments
- An explicit material point finite element method for hyper-velocity impact
- A semi-Lagrangian reproducing kernel particle method with particle-based shock algorithm for explosive welding simulation
- Hybrid particle-element method for an unstructured hexahedral mesh
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- Impact dynamics simulation for multilayer fabrics
- Simulating the pervasive fracture of materials and structures using randomly close packed Voronoi tessellations
- An adaptive finite element material point method and its application in extreme deformation problems
- A FEMP method and its application in modeling dynamic response of reinforced concrete subjected to impact loading
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