Relator Games on Groups
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Publication:3390726
Abstract: We define two impartial games, the Relator Achievement Game and the Relator Avoidance Game . Given a finite group and generating set , both games begin with the empty word. Two players form a word in by alternately appending an element from at each turn. The first player to form a word equivalent in to a previous word wins the game but loses the game . Alternatively, one can think of and as make a cycle and avoid a cycle games on the Cayley graph . We determine winning strategies for several families of finite groups including dihedral, dicyclic, and products of cyclic groups.
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Cites work
- A \(q\)-player impartial avoidance game for generating finite groups
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- Combinatorial game theory
- Firefighting on trees and Cayley graphs
- Impartial achievement and avoidance games for generating finite groups
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- Impartial achievement games for generating nilpotent groups
- Impartial avoidance and achievement games for generating symmetric and alternating groups
- Impartial avoidance games for generating finite groups
- Mathematics for Human Flourishing
- On a pursuit game on Cayley graphs
- The Game of Cycles
- Vertex-to-vertex pursuit in a graph
- \(N\)-person Nim and \(N\)-person Moore's games
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