GPU-accelerated Classical Trajectory Calculation Direct Simulation Monte Carlo applied to shock waves
DOI10.1016/j.jcp.2013.03.060zbMath1349.76775OpenAlexW2000341629MaRDI QIDQ347841
Paul Norman, Paolo Valentini, Thomas E. Schwartzentruber
Publication date: 5 December 2016
Published in: Journal of Computational Physics (Search for Journal in Brave)
Full work available at URL: https://doi.org/10.1016/j.jcp.2013.03.060
rarefied gas dynamicsDirect Simulation Monte CarloGraphical Processing Unit (GPU)one dimensional shock
Monte Carlo methods (65C05) Shock waves and blast waves in fluid mechanics (76L05) Gas dynamics (general theory) (76N15) Numerical algorithms for specific classes of architectures (65Y10)
Related Items (3)
Uses Software
Cites Work
- Optimizations and OpenMP implementation for the direct simulation Monte Carlo method
- General purpose molecular dynamics simulations fully implemented on graphics processing units
- A combined event-driven/time-driven molecular dynamics algorithm for the simulation of shock waves in rarefied gases
- RATTLE: A velocity version of the SHAKE algorithm for molecular dynamics calculations
- Direct molecular simulation of a dissociating diatomic gas
- Fast parallel algorithms for short-range molecular dynamics
- Scalar and parallel optimized implementation of the direct simulation Monte Carlo method
- Solving the Boltzmann equation on GPUs
- A parallel implementation of the direct simulation Monte Carlo method
- Direct simulation Monte Carlo study of rotational nonequilibrium in shock wave and spherical expansion of nitrogen using classical trajectory calculations
- Large-scale molecular dynamics simulations of normal shock waves in dilute argon
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