Investigation of adequacy of multi-sphere approximation of elliptical particles for DEM simulations
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Cites work
- scientific article; zbMATH DE number 46777 (Why is no real title available?)
- scientific article; zbMATH DE number 1400215 (Why is no real title available?)
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Cited in
(14)- A contact detection algorithm for multi-sphere particles by means of two-level-grid-searching in DEM simulations
- Generation of statistically representative microstructures with direct grain geometry control
- A study of shape non-uniformity and poly-dispersity in hopper discharge of spherical and polyhedral particle systems using the Blaze-DEM GPU code
- Computational fluid dynamics-discrete element method analysis of the onset of scour around subsea pipelines
- Industrial scale particle simulations on the GPU using the blaze-DEM code
- Simplified multi-sphere model-based DEM simulation of particle behavior in Hopper during ship loading for dust control
- Development of a convex polyhedral discrete element simulation framework for NVIDIA Kepler based GPUs
- Investigation of modeling non-spherical particles by using spherical discrete element model with rolling friction
- Modeling contact interactions between triangulated rounded bodies for the discrete element method
- Discrete element simulations of granular pile formation
- Cost reduction of particle simulations by an ellipsoidal particle model
- A new collision model for ellipsoidal particles in shear flow
- Collision detection of convex polyhedra on the NVIDIA GPU architecture for the discrete element method
- Signed distance field framework for unified DEM modeling of granular media with arbitrary particle shapes
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