Deriving Convergence of Vehicle Routing Problems using a Fictitious Play Approach
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Publication:3534464
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Cites work
- A Fast Composite Heuristic for the Symmetric Traveling Salesman Problem
- A Fictitious Play Approach to Large-Scale Optimization
- A Network Flow-Based Tabu Search Heuristic for the Vehicle Routing Problem
- A new genetic algorithm for the quadratic assignment problem
- A simple and effective evolutionary algorithm for the vehicle routing problem
- A subpath ejection method for the vehicle routing problem
- An Exchange Heuristic for Routeing Problems with Time Windows
- BoneRoute: An adaptive memory-based method for effective fleet management
- Computer Solutions of the Traveling Salesman Problem
- Cyclic Transfer Algorithm for Multivehicle Routing and Scheduling Problems
- D-Ants: Savings Based Ants divide and conquer the vehicle routing problem.
- Fictitious play property for games with identical interests
- The granular tabu search and its application to the vehicle-routing problem
- Very large-scale vehicle routing: new test problems, algorithms, and results
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