Speed-Up Techniques for Shortest-Path Computations
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Publication:3590919
DOI10.1007/978-3-540-70918-3_3zbMATH Open1186.68594OpenAlexW2110452945MaRDI QIDQ3590919FDOQ3590919
Authors: Dorothea Wagner, Thomas Willhalm
Publication date: 3 September 2007
Published in: STACS 2007 (Search for Journal in Brave)
Full work available at URL: https://doi.org/10.1007/978-3-540-70918-3_3
Recommendations
Graph algorithms (graph-theoretic aspects) (05C85) Graph theory (including graph drawing) in computer science (68R10) Analysis of algorithms (68W40) Paths and cycles (05C38)
Cited In (24)
- Title not available (Why is that?)
- SHARC: fast and robust unidirectional routing
- Combining hierarchical and goal-directed speed-up techniques for Dijkstra's algorithm
- Experimental and Efficient Algorithms
- Combining speed-up techniques for shortest-path computations
- Bidirectional A ∗ Search for Time-Dependent Fast Paths
- SHARC, fast and robust unidirectional routing
- OPTIMAL ROUTING BY LANDMARKS IN THE TIME-DEPENDENT NETWORKS
- Shortest-path queries in static networks
- LunarVis – Analytic Visualizations of Large Graphs
- Subregion graph: a path planning acceleration structure for characters with various motion types in very large environments
- Preprocessing speed-up techniques is hard
- Fast Computation of Point-to-Point Paths on Time-Dependent Road Networks
- Experimental and Efficient Algorithms
- A generalization of Dijkstra's shortest path algorithm with applications to VLSI routing
- Disk-based shortest path discovery using distance index over large dynamic graphs
- A faster computation of the most vital edge of a shortest path
- Title not available (Why is that?)
- Geometric speed-up techniques for finding shortest paths in large sparse graphs
- Title not available (Why is that?)
- Dijkstra's algorithm on-line
- Optimally fast shortest path algorithms for some classes of graphs
- The Shortcut Problem – Complexity and Approximation
- Applying skeletons to speed up the Arc-Flags routing algorithm
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