Polyhedral GPU Accelerated Shape from Silhouette
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Publication:3628512
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Cited in
(7)- Efficient perspective-accurate silhouette computation and applications
- scientific article; zbMATH DE number 2221434 (Why is no real title available?)
- Mathematical Foundations of Computer Science 2004
- scientific article; zbMATH DE number 1745021 (Why is no real title available?)
- Hardware generated object silhouettes
- Finding Mold-Piece Regions Using Computer Graphics Hardware
- Shape from silhouette using Dempster-Shafer theory
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