scientific article; zbMATH DE number 3988693
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Publication:3750992
programming languagesfast algorithmspattern representationProceedingsWorkshopData structuresComputer graphicsquadtreesmethod of invariantsocttreesefficient data structuresdisplay algorithms3D-animationalgorithms for ray tracingPHIGS machinesRaster graphicsraster graphics algorithmsSteensel/Netherlands
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