Optimal Expected-Time Algorithms for Closest Point Problems
DOI10.1145/355921.355927zbMATH Open0441.68077OpenAlexW2024766881MaRDI QIDQ3883531FDOQ3883531
Authors: Bruce W. Weide, Andrew Chi-Chih Yao, Jon Bentley
Publication date: 1980
Published in: ACM Transactions on Mathematical Software (Search for Journal in Brave)
Full work available at URL: https://figshare.com/articles/journal_contribution/Optimal_expected-time_algorithms_for_closest-point_problems/6608108
computational geometryoptimal algorithmsVoronoi diagramsminimum spanning treesnearest neighbor searchingclosest point problems
Graph theory (including graph drawing) in computer science (68R10) Searching and sorting (68P10) Discrete mathematics in relation to computer science (68R99)
Cited In (51)
- Self-organizing maps in population based metaheuristic to the dynamic vehicle routing problem
- Probably correct \(k\)-nearest neighbor search in high dimensions
- Dynamic closest pairs — A probabilistic approach
- A practical approach to the 2D incremental nearest-point problem suitable for different point distributions
- An algorithm for geometric minimum spanning trees requiring nearly linear expected time
- Transport clustering and routing as a visual meshing process
- An O(n log n) algorithm for the all-nearest-neighbors problem
- Chromatic nearest neighbor searching: A query sensitive approach
- Monitoring correlative financial data streams by local pattern similarity
- Expected-time complexity results for hierarchic clustering algorithms which use cluster centres
- On the geometry of similarity search: dimensionality curse and concentration of measure
- The projector algorithm: a simple parallel algorithm for computing Voronoi diagrams and Delaunay graphs
- Higher-dimensional Voronoi diagrams in linear expected time
- The expected size of the sphere-of-influence graph
- On the stabbing number of a random Delaunay triangulation
- A sweepline algorithm for Voronoi diagrams
- A faster divide-and-conquer algorithm for constructing Delaunay triangulations
- A note on linear expected time algorithms for finding convex hulls
- Stochastic global optimization methods part II: Multi level methods
- Fast linear expected-time algorithms for computing maxima and convex hulls
- Clustering, classification and image segmentation on the grid
- Approximate model predictive control laws for constrained nonlinear discrete-time systems: analysis and offline design
- Stochastic Methods for Global Optimization
- Approximate closest-point queries in high dimensions
- Randomized incremental construction of Delaunay and Voronoi diagrams
- Accounting for boundary effects in nearest-neighbor searching
- A comparison of sequential Delaunay triangulation algorithms.
- Expected time analysis for Delaunay point location
- Computing relative neighbourhood graphs in the plane
- The region approach for computing relative neighbourhood graphs in the \(L_ p\) metric
- A linear expected-time algorithm for computing planar relative neighbourhood graphs
- Enhancing point symmetry-based distance for data clustering
- On the average complexity of 3D-Voronoi diagrams of random points on convex polytopes
- Finding nearest neighbors with Voronoi tessellations
- GAPS: A clustering method using a new point symmetry-based distance measure
- A new point symmetry based fuzzy genetic clustering technique for automatic evolution of clusters
- Self-organizing maps in evolutionary approach for the traveling salesman problem and vehicle routing problem with time windows
- Neighbours on a grid
- systolic array exploitation of a neural network inherent parallelism solving the nearest neighbor problem
- Defect location clustering schemes
- An extension to \textsc{Voro++} for multithreaded computation of Voronoi cells
- On search by address computation
- Evaluation of Range Searching Methods for Contact Searching in Mechanical Engineering
- Analysis of N-trees
- Greedy triangulation can be efficiently implemented in the average case
- Some problems in computational geometry
- Approximate model predictive control laws for constrained nonlinear discrete-time systems: analysis and offline design
- A symmetry based multiobjective clustering technique for automatic evolution of clusters
- Order preserving extendible hashing and bucket tries
- The extendible cell method for closest point problems
- \textsc{TriMe++}: multi-threaded triangular meshing in two dimensions
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